Progress Report: October

  • Wrote system to import sprites from disk instead of Unity asset bundles. This will be needed allow users to mod graphics themselves. Import settings are defined via *.xml files.
  • Added ability to swap out sprites sheets at run time. This will be needed for graphical mods.
  • Added some more test graphics to test swapping of character sprites.
  • Created system to read/write save games. Currently, only metadata is being saved (save game name, save game time).
  • Created save game menu to graphically load/save games.
  • Created start menu.
  • Created pause menu.
  • Internationalized all menus to further test current internationalization system.
Sprite sheet including import configuration

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