Monthly Archives: March 2018

Progress Report: February 2018

  • Finished port editor for now. There’s loads of things that could be improved and added but it’s good enough for now. “Done is better than perfect”.
  • Started creating merchant menu.
  • Worked on importing more map info, like the name of a port, from tile maps so they can just be saved in the map and don’t have to be added manually after importing them into Unity.
The port editor has now an integrated system to display warnings and errors found in the defined port data.
Merchant menu prototype