It’s alive! It’s alive!

Finally!

At long last, I can happily present the first version of the ship-to-ship combat AI!
It’s really simple, for instance it’s trying to aim at the center of the enemy ship, while often aiming a bit more towards the bow would make more sense.
But for a concept of proof, I’m more than happy with it!

Here’s a short video demonstrating the AI. The black ship is controlled by me, the yellow one by the AI:

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